Walt Disney

Author: Walt Disney
Publisher: Univ. Press of Mississippi
ISBN: 9781578067138
Size: 21.65 MB
Format: PDF, ePub, Mobi
View: 5783

Download Read Online

Walt Disney. Compiles interviews and profiles of Walt Disney from the late 1920s to the late 1960s, tracing his entire career and revealing how he viewed his works as shapers of popular culture.

Carl Barks

Author: Carl Barks
Publisher: Univ. Press of Mississippi
ISBN: 9781578065011
Size: 69.39 MB
Format: PDF
View: 6568

Download Read Online

Carl Barks. Disney artist Carl Barks (1901-2000) created one of Walt Disney's most famous characters, Scrooge McDuck. Barks also produced more than 500 comic book stories. His work is ranked among the most widely circulated, best-loved, and most influential of all comic book art. Although the images he created are known virtually everywhere, Barks was an isolated storyteller, living in the desert of California and preferring to labor without public fanfare during most of his career. He created work of such exceptional quality that he was accorded the greatest autonomy of any Disney artist. He is the only comic book artist ever to receive a Disney Legends award. The influence of Barks's work on such filmmakers as George Lucas and Steven Spielberg and on such artists as Gottfried Helnwein has extended Barks's significance far beyond the boundaries of comics. After Barks's death at the age of ninety-nine, Roy Disney praised him for his "brilliant artistic vision." Carl Barks: Conversations is the only comprehensive collection of Barks's interviews. It ranges chronologically from the very first one (with Malcolm Willits, the fan who uncovered Barks's identity) to the artist's final conversations with Donald Ault in the summer of 2000. In between are interviews conducted by J. Michael Barrier, Edward Summer, Bruce Hamilton, and others. Several of these interviews are published here for the first time. Ault's friendship with Barks, ranging over a period of thirty years, provides an unusually intimate resource not only for standard q&a interviews but also for casual conversations in informal settings. Carl Barks: Conversations reveals previously unknown information about the life, times, and opinions of one of the master storytellers of the twentieth century. Donald Ault, a professor of English at the University of Florida, is the author of Narrative Unbound: Re-Visioning William Blake's The Four Zoas and Visionary Physics: Blake's Response to Newton. His work has been published in Studies in Romanticism, The Wordsworth Circle, Modern Philology, and The Comics Journal.

The Power Of Positive Destruction

Author: Seth Merrin
Publisher: John Wiley & Sons
ISBN: 1119196426
Size: 40.31 MB
Format: PDF, Docs
View: 1688

Download Read Online

The Power Of Positive Destruction. It's no longer good enough to build a company to last; today it's about building a company to ignite change. The Power of Positive Destruction reveals how to start a new business, disrupt an industry, and adapt to changing environments by leveraging technology and a new mindset. Serial entrepreneur Seth Merrin has built businesses by seeing issues with the status quo and introducing positive changes that have disrupted—and revolutionized—industries. In this book, he breaks down his process step-by-step to show you what you need to know to successfully start a company and transform an industry. Merrin's incredible story, coupled with real, actionable advice, will resonate with anyone who wants to be a catalyst of change. With this book, readers will learn to see the inefficiencies, ineptitudes, and everyday problems that others dismiss as the cost of doing business and create "unfair competitive advantages" to stack the deck—and win. You'll see how problems in current business models are really opportunities of which to take advantage and learn what you need to know and do to seize those opportunities —no matter where you work. Seth Merrin saw Wall Street as it was, then built a company to turn it into what it could be—safer and more efficient for investors. This book shows you how he did it, and how you can too, with the power of positive destruction. Discover how to turn status quo into disruption Understand how to stack the deck in your favor to achieve the best possible chances of success Learn how to build and run a company and design a culture for constant change Acquire new skills to create strategy, sell your disruptive product or service, and negotiate effectively Technology and innovation can disrupt or transform any industry. It's happening faster and more broadly now than ever, creating myriad opportunities for everyone. But winning in this new world is not easy. The incumbents will fight mightily against it and even those who would benefit from change may first express fear. This book reveals the techniques from identifying the opportunities to designing and executing the strategy you'll need to succeed. With The Power of Positive Destruction you can to tap into your inner change agent and transform your company, your industry, and the world.

Working With Walt

Author: Don Peri
Publisher: Univ. Press of Mississippi
ISBN: 9781604739183
Size: 16.43 MB
Format: PDF, Mobi
View: 4088

Download Read Online

Working With Walt. Collects revealing conversations with top animators, designers, and voice actors who worked directly with the film pioneer Walt Disney.

Chuck Jones

Author: Chuck Jones
Publisher: Univ. Press of Mississippi
ISBN: 9781578067299
Size: 39.63 MB
Format: PDF, ePub, Docs
View: 4623

Download Read Online

Chuck Jones. Chuck Jones: Conversations brings to life the legendary Warner Bros. artist who helped shape the history of American animation, defining our impressions of such characters as Bugs Bunny, Daffy Duck, Road Runner, Wile E. Coyote, and Pepé le Pew. These interviews span more than thirty years, beginning with a 1968 conversation in which Jones (1912-2002) shares the spotlight with science fiction giant Ray Bradbury. Throughout, the interviews illustrate the development of Jones's career, including shifts that came after the Warner Bros. animation unit closed in the early 1960s-from the uncertain years of American animation during that decade and the 1970s through the "rediscovery" of Jones and Hollywood studio animation during the 1980s and 1990s. Jones candidly discusses his aesthetic sensibilities, providing tips for aspiring animators and describing Warner Bros. animation in its heyday. Jones was an art college graduate who struggled through the Depression, trying to establish himself within the Hollywood industry. In these conversations he emerges as a witty raconteur and a well-read, inspiring advocate for animation art, intent on nurturing future generations of animators. Jones recalls vividly the Golden Age of studio animation from the 1930s to the 1950s, including his connections with the Walt Disney studio and United Productions of America. With pleasure, insight, and depth, he describes his family and early life as well as his post-Looney Tunes and Merrie Melodies days. These interviews reveal Jones's struggles as an artist, the many influences upon him, and the creative process that made him famous. This volume contains previously unpublished material along with classic interviews. Maureen Furniss, Savannah, Georgia, professor of animation and film at Savannah College of Art and Design, is the founding editor and publisher of Animation Journal. She is the author of Art in Motion: Animation Aesthetics, and her work has appeared in many periodicals.

Carl Barks And The Disney Comic Book

Author: Tom Andrae
Publisher: Univ. Press of Mississippi
ISBN: 9781578068586
Size: 42.80 MB
Format: PDF, ePub, Mobi
View: 2121

Download Read Online

Carl Barks And The Disney Comic Book. For over twenty-five years, Disney artist Carl Barks (1901-2000) created some of the most brilliant and funny stories in comic books. Gifted and prolific, he was the author of over five hundred tales in the most popular comic books of all time. Although he was never allowed to sign his name and worked in anonymity, Barks's unique artistic style and storytelling were immediately evident to all his readers. Barks created the town of Duckburg and a cast of characters that included Donald Duck's fabulously wealthy Uncle Scrooge, the lucky loafer Gladstone Gander, the daffy inventor Gyro Gearloose, the roguish crooks the Beagle Boys, and the Italian sorceress Magica de Spell. Carl Barks and the Disney Comic Book: Unmasking the Myth of Modernity is the first critical study of Barks's work in English. From a cultural studies perspective, the author analyzes all phases of Barks's career from his work in animation to his postretirement years writing the Junior Woodchucks stories. Andrae argues that Barks's oeuvre presents a vision strikingly different from the Disney ethos. Barks's central theme is a critique of modernity. His tales offer a mordant satire of Western imperialism and America's obsession with wealth, success, consumerism, and technological mastery, offering one of the few communal, ecological visions in popular culture. Although a talented visual artist, Barks was also one of America's greatest storytellers and, Andrae contends, lifted the comic book form to the level of great literature. Thomas Andrae, an instructor in the cinema department of San Francisco State University, is the senior editor and cofounder of Discourse: Journal for Theoretical Studies in Media and Culture. He produced The Duck Man, a feature-length documentary on Carl Barks, and was an editor of the Carl Barks Library.

Walt Disney From Reader To Storyteller

Author: Kathy Merlock Jackson
Publisher: McFarland
ISBN: 1476618240
Size: 19.63 MB
Format: PDF, ePub, Mobi
View: 1199

Download Read Online

Walt Disney From Reader To Storyteller. Although Walt Disney is best known as a filmmaker, perhaps his greatest skill and influence was as a reader. While many would have regarded Felix Salten's Bambi and Carlo Collodi's Pinocchio as too somber for family-oriented animated films, he saw possibilities in them. He appealed to his audience by selecting familiar stories, but transformed them to suit audience sensibilities. Many of the tales he chose to adapt to film went on to become the most read books in America, eventually becoming literary classics. Although much published research has addressed his adaptation process--often criticizing his films for being too saccharine or not true to their literary sources--little has been written on him as a reader: what he read, what he liked, his reading experiences, and the books that influenced him. This collection of essays addresses Disney as a reader and shows how his responses to literature fueled his success. Essays discuss the books he read, the ones he adapted to film, and the ways in which he demonstrated his narrative ability. Exploring his literary connections in reference to his animated and live-action films, nature documentaries, theme park creations, and overall creative vision, the contributors provide insight into Walt Disney's relationships with authors, his animation staff, and his audience.

Alan Moore

Author: Alan Moore
Publisher:
ISBN: 9781617031595
Size: 43.88 MB
Format: PDF
View: 7395

Download Read Online

Alan Moore. British comics writer Alan Moore (b. 1953) has a reputation for equal parts brilliance and eccentricity. Living hermit-like in the same Midlands town for his entire life, he supposedly refuses contact with the outside world while creating his strange, dense comics, fiction, and performance art. While Moore did declare himself a wizard on his fortieth birthday and claims to have communed with extradimensional beings, reticence and seclusion have never been among his eccentricities. On the contrary, for long stretches of his career Moore seemed to be willing to chat with all comers: fanzines, industry magazines, other artists, newspapers, magazines, and personal websites. Well over one hundred interviews in the past thirty years serve as testimony to Moore's willingness to be engaged in productive conversation. Alan Moore: Conversations includes ten substantial interviews, beginning with Moore's first published conversation, conducted by V for Vendetta cocreator David Lloyd in 1981. The remainder cover nearly all of his major works, including Watchmen, V for Vendetta, Swamp Thing, Marvelman, The League of Extraordinary Gentlemen, Promethea, From Hell, Lost Girls, and the unfinished Big Numbers. While Moore's personal life and fraught business relations are discussed occasionally, the interviews chosen are principally devoted to Moore's creative practices and techniques, along with his shifting social, political, and philosophical beliefs. As such, Alan Moore: Conversations should add to any reader's enjoyment and understanding of Moore's work.

Walt S People

Author: Didier Ghez
Publisher: Xlibris Corporation
ISBN: 147714790X
Size: 33.20 MB
Format: PDF, ePub
View: 2851

Download Read Online

Walt S People . The Walt’s People series, edited by Didier Ghez, is a collection of some of the best interviews ever conducted with Disney artists. Contributors to the series include noted Disney experts Robin Allan, Paul F. Anderson, Michael Barrier, Albert Becattini, John Canemaker, John Culhane, Pete Docter, Christopher Finch, J.B. Kaufman, Jim Korkis, Christian Renaut, Linda Rosenkrantz, Dave Smith, and Charles Solomon. Walt’s People - Volume 12 features in-depth interviews with Milt Albright, Lloyd Beebe, Bill Bosché, Olive Bosché, Les Clark, Larry Clemmons, Evelyn Coats, Del Connell, Jack Couffer, Alice Disney Allen, Charlie Downs, Al Eugster, Sammy Fain, Warren Garst, Theo Halladay about Sylvia Holland, Marge Hudson, Kim Irvine, Milt Kahl, Ralph Kent, Jack Kloepper, Burny Mattinson, Paul Murry, Mel Shaw, ans Leota Toombs. It contains hundreds of new stories about the Studio and its artists and should delight even the most serious historians and enthusiasts.

When Magoo Flew

Author: Adam Abraham
Publisher: Wesleyan University Press
ISBN: 0819572705
Size: 35.57 MB
Format: PDF
View: 7305

Download Read Online

When Magoo Flew. What do Franklin Roosevelt, Dr. Seuss, the U.S. Navy, and Mr. Magoo have in common? They are all part of the surprising story of the pioneering cartoon studio UPA (United Productions of America). Throughout the 1950s, a group of artists ran a business that broke all the rules, pushing animated films beyond the fluffy fantasy of the Walt Disney Studio and the crash-bang anarchy of Warner Bros. Instead, UPA’s films were innovative and graphically bold—the cartoon equivalent to modern art. When Magoo Flew is the first book-length study to chronicle the complete story of this unique American enterprise. The book features cameo appearances by Aldous Huxley, James Thurber, Orson Welles, Judy Garland, Robert Goulet, Jim Backus, Eddie Albert, and Woody Allen, as well as a select filmography of the best of UPA. Ebook Edition Note: The ebook has three images redacted: figures 1, 2, and 51.